Category Archives: PS3 Review

NEED FOR SPEED RIVALS REVIEW

NEED FOR SPEED: RIVALS REVIEW

Ghost Games, the latest inheritors of the NFS series, may not have reinvented the wheel while making this year’s white-knuckle racer, but it has equipped Need for Speed: Rivals with all the right parts to make it a serviceable–and enjoyable–game. You won’t find ample engine customizations screens here, but you will get to enjoy some slick, easy-to-pick-up controls and one of the most populated environments you’ll ever see in a racing game–a good thing, considering it features an expansive open world. Taking place in the California Coast-inspired county of Redview, Rivals has dozens of events, races, and rivals (Need for Speed’s name for other lawless racers) scattered across its stunning landscape. You’ll drift around bends with a pull of the e-brake, careen off half-hidden jumps, fly through speed traps, and ultimately enjoy every minutia of the overloaded landscape. When it comes to stellar collision detection, however, Rivals doesn’t deliver. Where Burnout made the rush of speed and crunching impacts between cars feel like cartoonish fun, Rivals’ inconsistent crashes will undoubtedly infuriate you, especially during pursuits. Like its predecessors Hot Pursuit and Most Wanted, Rivals is divided into two equally lengthy campaigns: cops and racers. You’re given assignments that range from winning gold in a race to taking down other racers in a chase, and while these are a great way to familiarize players with everything in Rivals’ spacious world, they do little to keep the game feeling fresh after a few hours. With an impressive open world that’s a blast to explore, and some enjoyable–if not repetitive–missions, Need for Speed Rivals sets the bar for what next-gen racing games.

BATTLEFIELD 4 REVIEW

BATTLEFIELD 4 REVIEW

The Battlefield series has built its reputation on memorable moments. Some epic, some intimate, some barely believable–YouTube is filled with clips of people far better at Battlefield than you, doing amazing things (to people like you). Battlefield 4 wants you–yes, you–to experience even more thrilling, more epic moments than ever before with a beefed up

STRIDER REVIEW

STRIDER REVIEW

Like the best games of the 1980s, the 2014 reboot of the seminal Capcom classic Strider wastes no time getting right down to business. Within seconds of booting it up, you’re hang gliding right into the heart of Kazakh City and slashing cyborgs with the quickness of a ninja. Within minutes, you’re grappling with a

THIEF REVIEW

THIEF REVIEW

I activate my focus ability to scout out the area and find an opening to sneak by the enemy patrols. A single guard stands nearby. Slowly, I inch my way behind the target and shift into the light for a moment to make my move. As quickly as I appeared, I vanish back into the

PLANTS VS ZOMBIES GARDEN WARFARE REVIEW

PLANTS VS. ZOMBIES: GARDEN WARFARE REVIEW

Changing genres mid-franchise is a tough sell, especially when you’re taking a popular series and saying “screw it, we’re making it a shooter!” Popcap’s Plants vs. Zombies is the latest to make the leap, and arguably the strangest example yet; Garden Warfare outright ditches the tactical gameplay of the original for large-scale multiplayer gunfights. No

DIABLO 3 REVIEW

DIABLO 3 REVIEW

Some genres are defined by their ancestors. Doom begat the first-person shooter, Grand Theft Auto begat the open-world game, and Diablo begat the hack-and-slash RPG. But unlike the others, the hack-and-slash still carries the moniker of “Diablo clone,” nearly 20 years after its creation. And for good reason–while games like Torchlight and Titan’s Quest made

METAL GEAR SOLID 5 GROUND ZEROES REVIEW

METAL GEAR SOLID 5: GROUND ZEROES REVIEW

I’m more of an expert on Burger King than French cuisine, but the culinary concept of an “amuse-bouche” certainly applies to Metal Gear Solid 5: Ground Zeroes. An amuse-bouche is a small sample served, as Wikipedia puts it, “both to prepare the guest for the meal and to offer a glimpse into the chef’s approach

LEGO THE HOBBIT REVIEW

LEGO THE HOBBIT REVIEW

How long has it been since we last played with our digital building blocks? Three games based off the popular Lego playsets in six months is a multicolored plastic brick overload, especially since each game in the series feels all too similar to the last. And yet, it’s amazing what a simple change of scenery

CHILD OF LIGHT REVIEW

CHILD OF LIGHT REVIEW

From the moment the title screen music swells entranced your mind and heart will be, For Child of Light is a playable poem: of purpose and love, life and loss shrouded in mystery. Okay, I’m not so great at the whole rhyming thing, but the stanza above pretty much sums up the experience of playing Child of

THE AMAZING SPIDER-MAN 2 REVIEW

THE AMAZING SPIDER-MAN 2 REVIEW

It should be exhilarating, swinging from skyscraper to skyscraper hundreds of feet above the streets of Manhattan at breakneck speed. Who hasn’t wanted to perch atop the Chrysler Building and peer down in awe at the sea of humanity below? For multiple console generations, we’ve been able to do just that as Spider-Man, battling arch

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